I cant believe that people like you exist. You are the very reason we get early access bad unfinished games with tons of microtransactions.
MasterPass EXP gain extremely low
I was in that case not referring to PA, just in general with games nowadays.
There is a great difference between making a game free to play (from the start) and then offering Microtransactions, and charging 20 bucks and then adding Microtransactions as well. I was under the impression recreate games had a huge success with the copies sold and landing a deal with xbox. I mean its the first game the studio released and it definitely made them a ton of money no doubt. Makes me think they shoulda not included Microtransactions in the first place.
Im surely not the first player to write with this view on things. There are hundreds on steam, reddit etc. that share that view.
More importantly, you are missing the point - which is that the MasterPass XP rates are a lot worse when compared to the LotusPass, which was a grind as well but more than achievable. MasterPass does not seem achievable at all and gives so much less XP than LotusPass. That was my gripe with the game currently.
I am playing everyday and more than 2 hours definitely.
Will see after it ends I guess if the MasterPass XP was actually fair and balanced or not.
Keep in mind that I complain, share Feedback & Bugs etc. only because I really enjoy the game and want it to shine in the brightest light.
vietnam123s
Please find a game similar to PA that offers comparable quality for $20. Or a game where the same amount of gameplay time can earn all in-game items. Note that PA has no pay-to-win elements; even skins are free as long as players invest time. Xbox's revenue can't even cover our studio's salaries for a few months, so how can we ensure updates? Also, I'd like to ask why those $20 products either have very low update frequencies or require paid DLC for updates. Is this what you expect?
Byungsun The way I read it. Little XP is intentionally chosen for the passes, so that people buy the levels.
You can’t spend a lot of time per day. From level 100 onwards only 3 levels. then you won't get any reward anymore.
And the daily tasks are also completed quickly
GrannyMax League of legends is not pay to win and it's free , so how they cover all this salaries and more , because they have a good monetization, they have regular event pass ( free and paid together) , also loot box and more , and they only sell skins , it's literally mostly skins , but you can buy any skin you want , right now PA shop has a very bad design, I'm just saying, if you just copy and implement Lol or clash of clans or fortnite monetization, everything is gonna solved and we all would be happy , Please consider my message, i just want this game to be better and you and us be more happier, that's all
And who exactly wished for paid DLC?
I hope you actually read the messages here. It is clear as day the way XP and Level Cap is set in place is to very hardly push buying Nemo Bucks with real money.
Here is the thing: It is understandable to have them so the game receives continues support and development (which is really great and people definitely appreciate it, dont act like we dont)... but then make it so people who dont have the time to play a lot, are not as skilled or just plainly wanna skip all the grind, can buy the nemo bucks and tier skips etc. .
But let the other part of your community, those who really put time and effort into the game, to receive Nemo Bucks as well without a hard daily restriction. Is that really too much to ask? The chances of getting Nemo Bucks out of the 3 daily boxes are extremely low. It is averaging around 12 boxes to receive a Box of Nemo Bucks. I play since release (and almost every day!) and have over 200 hours in the game, yet im not too close to getting all the skins I want.
Also the current XP situation is why we have afk farmers (I see one every 5th game, most notably a asian name account) or lots of leavers (for example: when the todays mission was to play and win a ball match and the map was a last stand map so they leave and queue again).
Simple way to fix it or greatly increase the amount of afk'ers is to do the same that we have for the normal XP for the Level Ups. When you win, you receive MUCH more XP then a game you lose. Could do the same for the MasterPass XP, so that people actually aim for winning the game.
For example:
Buff the XP ratio for MasterPass to approximately 200XP per won game.
And reduce lost game XP to a max. of 50XP.
Encourages playing the game and going for the win, instead of opting for afking.
"Microtransactions Problem" would also be fixed by either by removing the daily 3 boxes restriction or adding a guaranteed weekly 500 Nemo Bucks Mission (a hard challenge so maybe 10% of player actually achieve it).
Thoughts on this?
I dont get your point. If im understanding it correctly, then you have a absolutely horrendously bad idea, but only if I understand correctly.
Please clarify how what we have now is not miles better than the stupid stuff they have in League or Fortnite?
Im at Loss of word how you can even type that. It makes me thing GrannyMax went ahead and made a alternative account just to type that to himself to prove his point lol, its that bad. Please dont type that ever again for any game (unless you like losing 1000 of dollars for cute anime girl skins on your mobile phone).
@GrannyMax please dont listen to arti's comment, since this vision is not what the absolute majority of people represent or want.
vietnam123s my comments are based of long studies and researches I've done in my area .
There is a very valid reason behind it and that's why all other games implemented it and didn't changed it over decades. It is beneficial for both user and the developers. You get what you want and they get what they need . If they continue the shop like this ,soon they gonna broke and they game would shut down for good
GrannyMax It's clear that party animals is a passion project for the devs, just look at paws and smash, but it's inevitable that there will be a gap between the market need and the devs' passion. Straightforwardly, the devs don't have enough money? Make a paid pass. It's not good for everyone if you annoy users with a free pass that gives a little exp.
You guys could not be more wrong. The day a paid BattlePass or DLC happens im gonna abandon ship right away. Terrible idea.
You wanna help the devs? Paypal them your money. But dont ruin the game for others.
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I mean you can buy nemo bucks or the current Tier skips for the Battle pass if you care so much for the pockets of the developers.
I cannot comprehend how you can intentionally go and ask for increased Microtransactions.
vietnam123s when you buy something, but others can get it for free , it makes you feel that you got fooled , that's why you trying to get it free too . But if something is only available for purchasing , you know you spend money on something special, don't you agree ?
If you could get a free TV , would you try to buy it or get it by free by spending some time ?
This is not the type of game to have that nonsense. People a furious for having Microtransactions in this game in the first place even though it was a paid (non free to play) game. They are absolutely right to be angry and frustrated 100%.
But @GrannyMax explained us the reality is, that they need MTX for continues support and I can cope with that if the MTX are fair and actually obtainable for everyone if you play well / grind enough. That aspect is currently not as perfectly balanced as it should be, see my long message above. That is the change im asking for.
I would feel fooled if they ever included a paid BattlePass or anything else that is paid. (remember Lettuce skin? Remember they got some harsh backlash for it?) I dont want to see that ever again honestly.
And steam reviews clearly showed that the majority absolutely hates MTX and would forbid this idea of yours.
I will not continue answering, this is really taxing on my nerves I honestly cannot believe it. You should expect much more from game devs in general. Riot Games is leading up to be one of the worst developers. Maybe not as bad as EA, Activision, Blizzard, Microsoft, Ubisoft etc. yet but they are getting there. If you wanna know why you can see countless videos and forums about it. Im just saying all this so you understand that this behavior is what gives rise to more MTX in games.
And all of these post just are here to make sure recreate games dont go down the same dark, greedy path. Because the game is awesome and I do really care about it. Maybe we need a Appreciation thread for recreate games as well to celebrate awesome stuff that was added, because this is getting real depressing in here
- Edited
vietnam123s I see your point. Purchasing a skin for 5$ was a bad idea and I'm agree with you on that .
● Riot games is testing many things, their shop and their events changes constantly, either by improving them or testing new stuff that might bother the users .
So they get all through these stuff that recreate games is facing right now way long before .
■ When first time the creators of league of legends suggesting publishing a game for free with purchasing items , everyone laughed and no one would publish the game , until tencent accepted their idea
● This is also valid for other companies like Supercell , Epic games , etc.
● There are some games that they did fail to implement the correct monetization, like overwatch2 , Party animals , etc
● without changing the shop/events and only by balancing their values , they would fail just like overwatch2, That is an absolute good game like party animals
●●Remember overwatch 1 was paid with no in app purchasing, overwatch2 is free with app purchasing
But both of them did not succeed in terms of monetization
oh brother, im sorry to tell you this but the world you live in is a lie xd.
Overwatch 1 was a huge success winning game of the year and had immense amount of sales and even kicking of a huge hype for Esports. OW2 is absolute garbage, I will leave it at that. You can inform yourself as to why that is not just my opinion but objectively just the truth when compared to OW1.
Same for League of Legends. It used to be a good game... Nowadays it is very terrible. Their sole focus is to make the player as addicted to the game as possible. They only care about money. This is not common knowledge to the average player obviously. You gotta stay up to date to know this kind of stuff and what they rob the community off.
I dont think I will get through to you, so I wont continue commenting on this I played both OW1 and League a lot so im not just pulling this out of my butt. I really know those companies and hobby wise im always informed about the current situations of the companies, their reputations etc. .
I personally quit League like a week ago knowing Vanguard is on the door step and I dont want that. I have fond memories of the game but its not worth my time anymore. In fact it is not worth yours either, I hope you will see that sooner than later. This is mainly aimed at riot GAMES. Riot "everything else" is pretty good. Like the music department, their animation studio for the netflix or their side games /"indie games" department.
Anyway... to get back to Party animals... Please understand that with your behavior you will fuel the devs' egos and make them eventually go down the same type of path, might be a long stretch but it starts with this. The devs sold over 1 million copies, which is absolutely huge for their first game, they really dont need MTX at all. That said I would like to round things up and say that I have been convinced that it is okay to have them in the game, only if they are obtainable for every player who really plays well and /or grinds a lot.
- Edited
vietnam123s but after overwatch1 and party animals sold that much , their sales got declined
One big hit doesn't cover anything, it's consistency that is matter
And league of legends is doing this consistency from 2009 until now
If overwatch 1 was successful, why did they bother intruduce overwatch 2 and this time for free ?
vietnam123s they shouldn't give you any nemo bucks after level 100. you get too much free nemo bucks before reaching level 100, this also is something they could not give you, your problem is that you want every skin. when you go to the store do you buy every product available? no, you just buy what you need. i dont need anything other than gray macchiato and Sam, so i spent my 10K nemo bucks gifting skins to @Color22 .
if there a skin that i need i can easily earn nemo bucks by playing. you need to play just 3 games a day to get to get 3 boxes and, if you pray, you get them quite often. if you have played just 3 games a day since the previous battle pass, you should have a lot of nemo bucks now. so even if you dont have time to play in these 17 days, you should be able to buy out the rest of the pass with your free nemo bucks. you dont even need to spend any real money
since the release of party animals i didnt need to spend any real money on it, i just bought the game second time so i can gift skins to children. now i have nemo bucks on both accounts that i dont even know what to spend on, because most of new skins they release, they give us for free, meanwhile in eggy party, another chinese game, i spent more money on one skin than party animals game costs, because unlike nemo bucks, it's way too hard to get their premium currency without paying. i honestly cant understand how people can complain to party animals when they give us so much for free. the boss is too nice to you even trying to explain this