I think it would be neat if they could have a map playlist style tournament with each map linked. For example, the map could start on ichiban, with the winner grabbing onto a rope or something that takes you away. The map then starts on top of the plane of broken arrow. After that game it crashes/drops you off on Ice breaker. Which then once the round is over, it shows the winner boarding the submarine from Typhoon. This was sort of implemented in the missions. Would be cool to see done in game.
Having whats called "levelution" in party animals. It's a common battlefield (the game) tactic to mix up maps. Such as Shanghai tower, placing explosives at the pillar made the skyscraper fall and change the dynamic of the map. It would be neat if this was introduced in some existing maps or implemented in the future maps. Such as having a specific wall near the "end" of a map being visibly but partially broken. Throwing for example 3 bombs near it blows it open and unlocks an easteregg spot or maybe something interesting relating to the games lore (garfat). Or, maybe controls to control a crane, trap doors, or something like that.
Not entirely a map idea, but i think it would be a great addition if it was implemented. I personally was a fan of doing the missions in Party Animals. It would be cool if co-op was expanded more. Maybe have a heist mode for players. One example could be 4 players, or 2, need to sneak in to steal one of garfats secret new potions from his lab. This lab is full of AI enemies that range in difficulty. We have to do a number of randomized puzzles all while trying to remain undetected. There could also be obstacle courses too we need to do. Making team work at times absolutely crucial. Or go in hot and loud but you'll have waves and waves of enemies making it harder to open the case holding the potion and make it to the extraction zone. Making stealth a prominent factor in this would be a plus. Scaling walls and doing rolls to get around behind enemies to dampen the sound.
Some other map ideas.
A traffic map. Gator valley is already chaos and makes it quick to die. Why not add an equally chaotic map? Traffic/Nemo kart racing is zooming past in certain spots, not necessarily risking death, but certain making being dragged off the map possible.
A roof top map downtown. Sort of like castle ween, but without the light issue and instead some sort of "nerf" to the map. This map could have a crane and the visibly partially broken wall i was talking about, controlling the crane and adding a fun, chaotic element to the game.
A map sort of like fluffy redemption, except the goal is combat. Have maybe obstacles on the tops of vehicles to skim players off if they don't hop to the other vehicle, or hang off for dear life!
Adding little mini games in the winter cabin. Such as 4 person arcade machines. One game could be like classic donkey Kong. 1 player is donkey Kong and 3 players must make it to the end, all while donkey Kong is throwing barrels, trying to stop their advancement. Another arcade game could be a mini game based in the rock fall in Ring of Garfat. The rocks fall faster and faster and you each get 3 lives. No combat, just intense rock falling. I feel like Recreate has a whole arsenal of mini arcade game ideas from Mario Party mini games they could recreate in party animals, within the cabin in the form of arcade machines.
Thats all I got off the top of my head!
P.s.
It's good to be back, everyone. I'm excited to be able to share ideas, goofy shots and videos and making new friends. I've already ran into some of you in game. I'm glad to be a part of this community! Here's to new beginnings 🍻