Cheesypoofs I honestly think the killer roles gotta chill. How often do you actually see the goodies win if the killers are actually really good at hiding their identity? I'd personally prefer proposing a role to speed up progress for the Goodies.
🛠️ Role Name: "The Foreman"
Team: Goodies
Core Ability: Task Accelerator
Can boost task progress speed in a radius (e.g. 1.5x faster for any teammate doing tasks nearby)
Effect lasts 8 seconds, w/ a 20 second cooldown
Passive Bonus: Tasks completed by the Foreman count as 1.25x towards the total goal
Unique Interaction: Can “inspect” a task station (1x per game) to reveal who last interacted with it — useful for catching Baddies in sabotage or proving someone's story.
Playstyle Impact: Encourages team clustering, rewards objective play, and promotes faster non-violent victories
Counterplay: Vulnerable while boosting (slightly slower movement during the ability)