
I put in grey capsules to symbolise the party animal characters start spawn and red ones to symbolise weapon spawns.
Below the main platform is running water leading into a hole, the running water will pull you towards the middle into a kill box.
Platforms are placed around the bottom to let players easily climb back onto the stage early game.
Mid game the platforms below the main stage crumble away and drops into the water making it harder to get back to main stage area.
At the 2 minute left mark the main platforms would start to crumble away showing players the kill zone below them until the whole platform is gone.



The shrinking zone:
The platform crumbling away and dropping into the water.
other special mechanics:
Running water/swimming
Lower platfroms would crumble away the more they are used, if they don't they'll eventually crumble away anyway in time.
Possible ways for to get eliminated:
Drowning in the water or getting pulled into the middle.
where do players spawn:
players spawn in a circle at center of stage.
Type of weapons supporte:
Any weapon selection would be like the weapons on ice breaker.
How i expect players to play:
A king of the hill type situation. some will move to the side platforms down below making them safer from the more aggresive group above, but if they do they'll be closer to getting thrown directly into the middle hole plus they'll have to climb back up once those platforms disappear.
once the stage starts to crumble i expect players to get less aggresive with fighting as some would be more interested on positioning until the last moment, where they'll jump as far away from the platform as to not get instant killed in the center. trying to swim away.
Other notes:
Giotto means God is gracious in Italian.
as such i would want a venice/fountain of youth theme to the map. maybe even have the italian mafia watching from the side lines.
Discord user name: narrok