MrJoe I've brainstormed ideas for a new game mode where players fight against bots. I call it Paws and Circuits. It sounds like a custom game exclusive mode, but some tweaks might make it work in a quick match. I'd love to see this mode in the game or something similar. General Mechanics There is no real end/winning for the players. Players try to survive as long as possible as the difficulty increases with each new wave. (Each wave is about a minute long with a 10-second grace period) The game ends when there are no live players left. Players starting respawn time is one minute. Some mechanics (player respawn time, bot AI, time between bots spawning, etc) are influenced by difficulty. Bot mechanics Bots have a greyish-red color palette. There is a spawn system for bots influenced by difficulty. General stats: Regular bot: 70% A bot with a weapon: 15% A bot that spawns holding a bomb that will throw it at players: 10% Bot with berserker PAWER: 7% -A bot that spawns with a weapon and Berserker PAWER: 3% Bots will sometimes try to throw KO'd players into hazards. There is a higher chance of this behavior as the game goes on. Regular bots have the highest chance of doing this, starting at a 40% chance. More bots will spawn as the difficulty increases. Every five waves, a Boss bot will spawn. They spawn with a shovel and the following pawers: Insomniac, Charge, and Quicksilver). Each boss faced gains an additional 33% boost to stamina and health and wakes up from KO's 33% quicker. (Boss one: 33% boost. Boss two: 66% boost, etc.) Map mechanics The fight takes place on a floating island in the sky. There are different hazard spots (listed in the order from farthest out [near where the bots spawn] to the center of the map [where the players spawn]): Lava pools, toxic gas fields, and empty drops into the void. The center of the map is more level and flat, and areas farther out are more rugged. (Bots spawn in mountain-like areas and come down to fight the players in an arena-style area) Other mechanics Items will spawn randomly around the map for players to use (Bots ignore them). Up to 4 items can be on the map at a time. Items will remain where they spawn forever until they are thrown into a hazard area or picked up by a player, where the player will be able to use the item for about a minute before it disappears. The time between new items spawning increases with difficulty (Starting time is 30 seconds). Waves can stack onto each other. Bots from previous waves will stay until they are defeated. Achievement ideas: Flawless Fists: KO 5 bots in a row without getting KO'd. Circuit Supreme: Survive past wave 15. Pawfectionoists: Survive for 5+ waves without any teammates dying. (Must be playing with 4+ players) Beserker Bane: Defeat 15 enraged bots in one game. Peak Performance: Defeat a Boss bot within 30 seconds of the boss spawning.
Barbie Hello, dear @MrJoe, Thank you for sharing your idea with us. We have recorded them and will forward them to the relevant staff. If you have more suggestions or thoughts, feel free to share them! Thank you again for your attention and support!