I love the ability to throw things in spectator mode. It keeps players engaged with the match after they've been eliminated.
It still seems like the projectiles are wildly inaccurate though. Sometimes you'll target the guy who eliminated you with a fish, for that sweet, sweet revenge. As he's climbing the wall back to safety, you line up your shot, you throw...aaaand it lands somewhere 20-ish feet to the right and too far back. Or is thrown, but never even comes onscreen. You can only even tell you threw something because the sfx played.
Some maps it makes sense, like wind tunnel will pull throwables off course, but this happens on all maps (for me its most noticeable on ichiban and typhoon). I can understand the wackiness and I love that part of this game but sometimes it seems like your ability to throw is just null and void. Especially when several consecutive throws are not even close to your cursor.