Hello,
The entire reward/currency system needs an overhaul.
Currently:
Cookies: 1,200,000,
Fish Cookies: 63,000,
Egg Coins: 283,
Gears: 32,000,
Nemobucks: 400.
I’ve already bought all the skins available for cookies and claimed every reward from the vending machine, as well as those for the cabin and cars. I understand the idea behind introducing multiple currencies, but the exchange rates are pathetic. You don't want to bring back the battle passes. On the other hand, you announced that "Fairy Catcher returns soon." Well, six months have passed, and nothing has happened on that front. You’re working on developing NEMOKARTS. That’s great, but for the system to actually work, you’ll have to reset the gears. Doing so would disadvantage long-time players. But wihtout it, the progression system won't make any sense.
You're introducing Soccer Fever, but most of the skins will cost Nemobucks. You're updating the cabin at the end of July; I know you'll add new items there, too. It’s clear you want the game to grow, but the truth is there are too many currencies for making purchases; at a certain point, you just end up hoarding them, and that’s all it boils down to. The safe system generally rewards players with Cookies and eggs. Nemobucks appear very rarely, and the drops are random for each player. It’s no wonder so many people are giving up on the standard gameplay in favor of fishing—after all, the game is starting to feel like a blatant cash grab.
Kudos to limto for bringing up the issue of Nemobucks. The last 6 dragon skins cost a total of 49$. Even if someone somehow managed to earn Nemobucks in-game, they still had to pay half that price. So, 24.50$ for three skins confirms that this is just a cash grab. You should introduce quarterly events—half free, half via a battle pass—and get your act together regarding these currencies.
And one more thing: stop favoring Chinese players.