
I put in grey capsules to symbolise the party animal characters start spawn and red ones to symbolise weapon spawns.
All players start on the back of the middle moving car trailer.
Players can climb ontop of car but after halfway in, the wind will pick up and will push anyone ontop off the cars back onto the trailers.
Cars move slow enough that players thrown off can get back at the start, but the speed slowly picks up over time causing any one on the roads to be left behind and eliminated.
Speed bumps can show up, making the cars and there trailers bounce when gone over, launching players.
left car and right car leave around mid game.

shrinking-circle:
Cars beside middle car leave halfway through. at 2 minutes left the trailer starts to break, pieces of wood break off, then the back wheeles until the whole thing is gone. players can still grab onto the car but can't get ontop of it as the wind would blow them off.

What are the possible ways players can be eliminated in this map?:
Kill zone opposite car direction, if thrown off onto road cars can leave players behind pushing them into the kill zone,
players who get infront of a car would get run over and eliminated.
Where do players spawn?
All players spawn in circle of the center trailer.
What types of weapons are supported in this map, and where do they spawn?
Mostly melee weapons as ranged weapons could be a bit over powered on this stage.
Briefly describe the general flow of gameplay. How do you expect players to behave on this map?
i expect this map to be a free for all, players at the start would spread out to each trailer and ontop of the cars, but once the side cars disappear they would all be forced into the middle trailer the fighting would pick up if they survive until the two minute mark, players would focus on survival running away from the breaking trailer getting closer together until they jump to grab onto the back of the car, in which the person with the most stamina left would win.
Any additional notes or explanations about this map!
the trailers might need to be bigger then what i've displayed, as it might end up being a quick map after the side cars leave.
Discord user name: narrok